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GM

Understand the features

What the modes do and the fundamentals they train.

Core Fundamentals

The fundamentals this tool helps you isolate and measure under pressure.

To be fast, you must be able to consistently repeat these mechanics under pressure subconsciously.

Grip (foundation, hardest)

High, firm, thumbs-forward platform. Enables fast recovery and accurate splits/transitions while keeping A/C hits. Sweaty + bay let you stack identical contact reps safely.

Trigger Control

Straight rear press with no pre-ignition movement. You can only shoot as fast as you can see. Dry fire volume + par pressure from Sweaty trains it at realistic speed.

Sight Alignment / Picture

Consistent, acceptable picture at speed. EyeFlock trains rapid re-acquisition and eye-lead to the next spot.

Presentation / Draw

First action on nearly every stage. Efficient path, early grip and sights. Use EyeFlock draw delay + bay to repeat the path hundreds of times.

Transitions (eyes lead)

Often the biggest time sink. Eyes first, gun follows smoothly. EyeFlock's pace (from your par) makes the required eye speed visible and trainable.

Follow-Through & Shot Calling

Stay on target after the break; call the shot. Builds recovery and instant diagnosis. Sweaty loops train the habit under par pressure.

Plus reloads, movement, weak-hand work.

Frictionless Habit

Start a dry-fire session in less than 30 seconds. Drag targets to match today's drill or stage.

Paper targets in your natural field of view. Layout saves in the browser — open the link and train.

Targets

Paper cardboard targets.

Match-style proportions and kraft art. Drag to move, scroll for distance, Alt+drag to lean.

18×30″ silhouette with scoring zones. See target variations (in progress) for the roadmap.

Target variations

Roadmap of prints, presentations, and activators — in progress while we perfect what's already in the bay.

Variations below are in progress. We're perfecting existing features first — Sweaty volume, Train Eyes, and the core bay — before expanding the codebase.

Prints are real cardboard or paper you would buy or see at a match. Presentations (tuxedo, half-tuxedo, head-only, etc.) are the same target behind cover — how much cardboard is visible on the stage. Activators (poppers) trigger swingers and other moving targets into different exposures.

Cardboard targets

Standard match cardboard is 18″ × 30″ with head and body scoring zones. Reduced scales and no-shoots support practice and stage realism.

Cardboard & paper prints

NameSizeTypeStatus
Cardboard (full)18" × 30"cardboardIn bay now
Cardboard 75%0.75× scalecardboardIn progress
Cardboard 50%0.5× scalecardboardIn progress
No-shoot cardboard18" × 30"cardboardIn progress

Stage presentations (same print, partial view)

NameSizeTypeExposureStatus
Head onlyPresentationcardboardHead onlyIn progress
Upper halfPresentationcardboardUpper halfIn progress
Lower halfPresentationcardboardLower halfIn progress
Tuxedo~6″ center stripcardboardTuxedoIn progress
Half tuxedo~3–4″ center stripcardboardHalf tuxedoIn progress
Mail slotPresentationcardboardMail slotIn progress
Left shoulderPresentationcardboardLeft shoulderIn progress
Right shoulderPresentationcardboardRight shoulderIn progress

Poppers & swingers

On a real stage, a popper falls when hit and releases a swinger plate from behind hard cover. All entries below are in progress.

NameSizeRoleStatus
Popper (activator)~30″ post + platepopperIn progress
Swinger — hiddenBehind berm / no-shootswingerIn progress
Swinger — peekEdge visibleswingerIn progress
Swinger — expose leftHinged leftswingerIn progress
Swinger — expose rightHinged rightswingerIn progress

Sweaty mode + Train Eyes

Sweaty is the default — hit START once and stack quality par-timed reps. Add Train Eyes when you want eye-lead on the same loop.

Sweaty mode is the default training loop. Set par and reset while idle, tap START once, and the bay runs strings automatically — RO voice, random standby, start beep, run to par, red cue, reset countdown, repeat until you STOP. Almost no friction between reps.

Train Eyes (optional) layers eye-lead on the same Sweaty strings. After your holster draw delay, the active target lights in red/magenta; inactive targets dim. Cues step in LTR / RTL / Custom order until par or STOP. Eyes lead; gun follows.

Rep volume (example)

One full loop ≈ standby (~4.0s avg) + par (6.0s) + par hold (0.9s) + reset (3.5s) = ~14.4s per string. Train Eyes draw (e.g. 1.5s) fits inside the par — it does not add to loop time.

Focus block~Strings
15 min~62
30 min~125
45 min~187

Assumes 6.0s par, 3.5s reset, and ~4.0s average standby (2.0s ready→standby + ~2.0s random delay). Standby varies slightly string to string.

Train Eyes pace

With 2+ targets: step = (par × class share) ÷ (targets − 1). GM / A / B presets set the share.

PaceShare
GM42%
A52%
B62%

Workflow

Chronological order of operations for a focused session.

  1. Arrange targets as needed.
  2. Set honest PAR. Sweaty mode by default will enable you to gain quality iterations. Use EyeFlock to customize speed of transitions and aim to shave 0.1–0.3 seconds off weekly while executing excellent fundamentals.